Since we have a Q&A scheduled for this Saturday, I started perusing past questions to answer and found this little gem from one of our Cool Capers: And honestly? I’d love to answer this question in depth, but it seemed a little overly involved to answer verbally in a Q&A session. So I thought, how […]
Tag: Mobile Suit Abridged
Wing Wednesday: The Ep.13 That Almost Was
The episode of MSAGW that we released last week is very different from how it started. So different, in fact, that I thought it would be fun to show its original concept to you for this Wing Wednesday. [I’d also contemplated making it a video, but since Wing footage is hard to show without getting […]
Wing Wednesday: Best-Laid Plans…
So a commenter posed a question that I’d really like to answer: Before even starting did you guys pick certain plot points or things you wanted to expand/change before doing the series, or is sort is it more you deal with these as they come along? First off: thanks for the question, JTGWfan23! I appreciate […]
Wing Wednesday: Why Ep.10 Took So Damn Long
Those of you who follow our Twitter, our Patreon or just listen to my occasional rants in Discord may already know quite a bit about this topic, but I haven’t actually outlined the reasons in a central location for anyone to read before now. So while some points might be obvious, I thought I’d lay […]
Wing Wednesday: So let’s talk about “Sandy”
For a starter, I’d like to introduce “Wing Wednesday.” On the first Wednesday of every month, I’ll write in depth about Mobile Suit Abridged in some capacity. I have multiple topics I’d love to talk about, but if there are any specific moments from the series, narrative decisions or simply editing choices that you’re curious […]
We’ll take their best punch.
Youtube, Bandai and Toei gave us their best shot. And it wasn’t enough. Our Youtube channel, almost exactly five years to the day that we launched it, was taken down by Youtube today due to their copyright policy. I won’t bore you with the details, but the short of it is this: Bandai’s bots saw […]